PROJECT SPECS
The control console is a prop asset created for a Borderlands mock art test. The goal is to match an established concept in a specified art style while also making a game-ready asset that fits within poly budget, utilizes high res to game res baking, and is efficiently textured with 1 PBR material.
Development Time - Approx. 50 hours
Triangle Count - Approx. 6,000
1 Material - ALB, NOR, DET, EMI maps